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Devlog
Lineon version 0.7
July 12, 2021
by
Letibus Design
1
Hi everybody! I've just released the new version of Lineon (ver. 0.7)! - Almost all puzzles are completely new (40 puzzles altogether). - The story presentation is completely new. - And most important...
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Coming full circle
May 25, 2021
by
Letibus Design
2
This development log will address what was my intention at the beginning of the Lineon project, how I approached this intent and where is Lineon currently at. I feel like the project is coming full ci...
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Managing the difficulty
April 22, 2021
by
Letibus Design
1
#development, #difficulty
As I go deeper into the penultimate stage of Lineon development (which I define as the period in which all the mechanics are down, I just need to guide the damn book towards its finished first draft f...
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Buried in the editing room
March 30, 2021
by
Letibus Design
Editing, editing, editing... Comparing different sizes of papers and elements. Getting right the pace of the work - how many puzzles in between the story sections and rules explanations. How would it...
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General Update - March
March 22, 2021
by
Letibus Design
Hi everyone that's following Lineon! So, it's been a while since I shared anything about the project. The main thing is, it's coming along, albeit more slowly than I thought when I released the 0.5 ve...
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Upgrade to version 0.5.9
January 21, 2021
by
Letibus Design
Hello, dear Lineons! First of all, I would like to thank you all for trying out and playing my game! I got a huge amount of valuable opinions! Once I processed all the feedback people (maybe including...
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